Buffs coming to Paladin’s Seal of Martyrdom in this weeks hotfix

Now they just need to figure out the whole shaman doing more damage, providing better buffs, and being better healers part of this equation and we should be all good.

“We recognise that the current phase has seen casters power progression fall behind that of melee specs, so we don’t want to further increase that divide at this time….In general, we feel that mana as a resource should matter, and in the next patch, we’re going to evaluate and tune-down mana return mechanics as a whole to ensure that there is still gameplay around managing it.”

Most classes who use mana and are casters rely on these mana back mechanics as the runes and OG wow are not designed for such QoL improvements to the caster groups.

good. much prefer this than having horde paladins

In general, we feel that mana as a resource should matter, and in the next patch, we’re going to evaluate and tune-down mana return mechanics as a whole to ensure that there is still gameplay around managing it.

Then why in the world do they keep removing spirit when they update gear? Lol. I would love more spirit.

At least they realize raids having infinite mana is stupid and they are going to look into it for p4. Glad they are bringing alliance mana restoration up to parity with horde for now at least, though if there was any choice left in pally runes it is now completely gone now.

sounds like crying paladins in here i love it :stuck_out_tongue:

Its 100% not going to be as broken as shamans anyway. Besides that. This is the worst way to fix an issue. Instead of only making alliance require mana in raids they are trying to fix it so NEITHER HORDE OR ALLIANCE, need mana?

Everyone’s celebrating but I’m just mad they are making Martyrdom, which was already too necessary because of blizzards focus on making shockadin the norm, even more mandatory. Now paladins will never be able to use divine storm or face upsetting their raid and basically every weapon in the game becomes useless if it isn’t 1.5 1H or 2.0 2H. Most of the weps in the game now are gonna be undesirable to all classes because they aren’t Sulthraze/ACP or A 1.5 sword.

And they caved. It was a reason to make horde.

With the way mana regen adds threat this is going to make a lot of tanks very sweaty. Paladins already have crazy amounts of threat in relation to the actual damage they produce.

Shit DPS but somehow still have to watch my threat constantly… Ret is so much fun!

I think shamanistic rage should instead of giving mana reduce the cost of spells by a % instead of giving mana